GTA 6's development history revealed

A detailed report by Bloomberg has uncovered the eight-year development journey of GTA 6, including its delays and evolving vision. The investigation includes insights from Rockstar Games executives, shedding light on the challenges and ambitions behind the game.

Red Dead Redemption 2 delayed GTA 6

The development of Red Dead Redemption 2 significantly delayed GTA 6, as Rockstar shifted focus to complete that title. Initially called "Project Americas," GTA 6 was reimagined around Vice City after this shift.

Leadership changes and internal challenges

After Red Dead Redemption 2 launched in 2018, key figures like Dan Houser left Rockstar. Leadership was handed to three executives, but internal disagreements and decision-making hurdles arose during the development process.

Development delays and workforce growth

The pandemic, staff departures, and unclear game direction caused delays. Rockstar expanded its team from 2,441 to 4,711 employees between 2018 and 2026. The game was postponed from 2025 to November 19, 2026.

Efforts to improve work conditions

Rockstar claims to have improved planning and reduced crunch culture for GTA 6, hiring more staff and offering overtime compensation. However, the development process still faced challenges, including internal tensions and legal disputes.

Controversies and unionization issues

In 2022, major leaks led Rockstar to enforce in-office work and dismiss 34 employees, some involved in unionization efforts. The company faces accusations of trying to block union formation, while citing privacy violations as a reason.