Sakurai criticizes AI game copies

Masahiro Sakurai, the creator of Kirby and Super Smash Bros, has raised concerns about the rise of AI-generated game copies and how they affect originality in the gaming industry. He spoke to Denfaminico Gamer about the issue, pointing out that these copies often rely on existing game systems and ideas rather than introducing new ones.

Steam's game numbers have skyrocketed

Sakurai noted that the number of games on platforms like Steam has grown dramatically since he started his Game Designers Award in 2010. At that time, around 275 games were released on Steam in a year, but today that number is nearly 19,000. He predicts this trend will continue, largely driven by the use of AI in game development.

Many AI games lack commercial viability

Sakurai emphasized that while the increase in game numbers is impressive, most of these titles are not likely to be commercially successful. He explained that the sheer volume of games makes it difficult for both developers and consumers to distinguish quality content from the rest. Many AI-generated games, or those made with minimal effort, repeat systems and concepts already seen in other games.

Examples of repetitive AI games

As an example, Sakurai mentioned Librarian: Tidy Up The Arcane Library, a puzzle game where players organize a disordered library. He pointed out that many similar games have appeared, such as those involving disorganized supermarkets or searching for a needle in a haystack. These games rely on familiar mechanics rather than offering new experiences.

AI can't create truly original concepts

Sakurai acknowledged that AI can generate variations of complex games, using the works of developers like Fumito Ueda as an example. However, he argued that AI cannot come up with entirely new ideas that have never been explored before. He believes that only human creators have the ability to introduce truly original concepts in game design.

Originality is key for human creators

Sakurai concluded that in the face of AI's ability to quickly replicate existing content, human creators must focus on increasing originality to stand out. He sees originality as the only way for developers to ensure their work is recognized and valued in an increasingly crowded and AI-driven industry.