A Star Wars strategy game called Zero Company has sparked renewed interest in the franchise for longtime fan Tim Colman, who recently completed the game in just three days. What surprised him most wasn’t the game’s mechanics, but its storytelling. Colman said the narrative was compelling and well-structured, with a clear beginning, middle, and end that felt natural and engaging. While he didn’t consider it as revolutionary as the recent TV series Andor, he found it emotionally resonant, with moments that were funny, sad, and unexpectedly twist-filled.
Colman, who grew up in the 1980s as a devoted Star Wars fan, said the game brought back memories of his childhood experiences with the franchise. He especially praised the characters, including a jaded rogue, sarcastic droids, a cool Mandalorian, and a sniper with a comedic Russian accent. The voice acting, he said, brought these characters to life, and the interactions between them after missions were particularly engaging.
In contrast to the recent Mandalorian series and the film The Book of Boba Fett, which Colman felt had a repetitive and less immersive structure, he found Zero Company to be a more emotionally satisfying experience. He described the game’s story as feeling more organic, with a natural flow that allowed players to become emotionally invested in the characters’ journeys.
Despite his praise, Colman expressed some concern about the game’s future. He joked that the development team might have been “sent to the spice mines of Kessel,” a reference to a fictional punishment in the Star Wars universe, suggesting that a sequel might not be in the works. However, he still hopes the story continues, as he’s eager to learn what happens next to the characters he’s come to care about.
Star Wars Strategy Game Zero Company Praised for Storytelling, Gameplay
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Original sources:
- 🇬🇧Metro UK



