Tomb Raider Legacy of Atlantis, the latest addition to the Tomb Raider video game series, is set to give players more freedom by steering clear of constant in-game guidance, according to Jeff Adams, director of experience at Crystal Dynamics. In an interview with EDGE Magazine, Adams explained that the game will encourage exploration and discovery, allowing players to uncover elements they might not expect. This approach draws inspiration from the 1996 original Tomb Raider game, which is known for its open-ended challenges and complex environments. The goal is to recreate the rewarding experience of exploration that early fans of the franchise cherished.
The game will not force players to follow a strict path, but it will keep the adjustable difficulty system first introduced in Shadow of the Tomb Raider (2018). This system lets players customize their experience by adjusting three separate settings: the difficulty of combat, the amount of visual assistance provided during exploration (such as paint marks), and the level of puzzle hints available. This flexibility allows players to tailor the game to their preferences, whether they want a more challenging experience similar to the original Tomb Raider or a more guided one.
Adams emphasized that the game aims to balance player independence with accessibility. By allowing players to choose how much assistance they receive, the game hopes to appeal to both longtime fans and newcomers. The adjustable difficulty system ensures that players can enjoy the game at their own pace, whether they prefer the isolation and challenge of the original or a more supportive experience.
The decision to focus on player autonomy reflects a broader trend in game design, where developers aim to give players more control over their experience. While Tomb Raider Legacy of Atlantis will not offer the same level of hand-holding as some modern games, it will still provide enough guidance to ensure that players can enjoy the game without frustration. This balance is intended to honor the legacy of the original Tomb Raider while making the game accessible to a wider audience.
Tomb Raider Legacy of Atlantis Emphasizes Player Independence with Adjustable Difficulty Options
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Original sources:
- 🇫🇷Gameblog



