As PlayStation 5 owners get their hands on the new Wolverine game, developer Insomniac has promised to listen to player feedback and make improvements. The game launched today, and while its sales performance remains to be seen, it has received mixed reviews from critics. It is currently one of the lowest-rated first-party games from Sony on the PlayStation 5. While the game isn’t outright bad—its combat and storytelling have been praised—both Sony and Insomniac are likely hoping for a better reception, especially if sales fall short of expectations. One of the most frequent complaints from players and critics is the game’s scent trail system, a feature that helps players track objectives and hidden items. Some have jokingly compared it to "fart gas" due to its constant presence and intrusive nature. In response, Insomniac’s community director, James Stevenson, acknowledged the feedback and confirmed that the team is working on post-launch updates. "We have been 100% listening over the last few days, and the team has been cooking hard today in response to some of the feedback," he wrote on X, referencing the "smell" coming from the studio’s kitchen as a light-hearted nod to the changes being made. The scent trail has drawn criticism for being too persistent, even when players disable the navigation assist feature. Gene Park of The Washington Post pointed out that the system essentially guides players to their next objective, undermining the challenge of discovering hidden items on their own. Stevenson countered that the scent trail is not always active, only triggering during specific story missions or when a collectible is nearby. However, some players still argue that the system diminishes the fun of exploration, which could prompt Insomniac to adjust it in a future update. Actor Liam McIntyre, who voices Wolverine in the game, has taken the criticism in stride. He noted that he has heard far worse in his career and expressed pride in the game, calling it "a blast." However, the game’s lukewarm reception comes at a challenging time for Sony, which is already facing backlash over its decision to phase out physical media by 2027 and the recent cancellation of Hideo Kojima’s Physint, which will now be published by Xbox. These issues may further affect how players perceive the company’s latest offerings.