Sony has clarified that it will not be drastically reducing its disc production as previously reported. The company’s disc manufacturing division, Sony DADC, has stated that the decrease in disc production for 2028 will be much smaller than earlier estimates suggested. Initially, it was reported that the Thalgau plant in Austria would produce 90 percent fewer discs in 2028, but a spokesperson for Sony DADC, speaking anonymously to journalist Brian Crecente of Game, said the actual reduction will be only 10 percent fewer discs. This correction comes two months after news that Sony’s last disc production facility was being repurposed, raising questions about the future of physical media in the gaming industry. The confusion arose from earlier reports that suggested a near-total shutdown of disc production, which sparked concern among gamers and industry observers. Many had feared that the shift to digital distribution was accelerating and that physical copies of games might soon become obsolete. However, Sony’s updated statement indicates that while the company is still adjusting its manufacturing strategy, it is not eliminating disc production entirely. This suggests that physical media will continue to play a role in the gaming market, at least for the foreseeable future. Sony DADC has been a key player in the production of game discs for many years, supplying discs for PlayStation titles and other games. The company has operated multiple plants worldwide, with the Thalgau facility being one of the last remaining in Europe. While the reduction in output is still significant, the 10 percent drop is a far cry from the previously reported 90 percent cut, which would have effectively ended disc production at the site. This revised plan may reflect a more measured approach to adapting to the growing demand for digital content, while still maintaining a presence in the physical media market. The clarification from Sony DADC highlights the ongoing transition in the gaming industry from physical to digital distribution. While digital sales have been rising, many gamers still prefer owning physical copies of games for reasons such as collectibility, reliability, and the ability to play without an internet connection. Sony’s decision to scale back, but not eliminate, disc production suggests a balance between adapting to changing consumer habits and maintaining accessibility for those who still rely on physical media.