Game introduces refined motocross mechanics

MXGP 26, developed by Artefacts Studio and published by NACON, aims to bring back the MXGP franchise after a less successful 2024 return. The game features overhauled motorcycle handling, animations, and terrain interactions, focusing on mastering the bike and predicting movement paths, which are crucial in motocross racing.

Rider-motorcycle interaction is central

The relationship between the rider and the motorcycle has been redefined, requiring players to adjust their position, control acceleration, and anticipate contact points with the ground. This affects the bike’s trajectory and overall performance, though some rigidity in the system remains noticeable.

Learning curve and progression

Players must adapt to automatic movements, especially when the rear wheel loses traction or when bumps disrupt balance. Adjusting the rider’s position affects the bike’s behavior during jumps, braking, and acceleration. However, advanced techniques like scrubs and whips are not clearly explained and are learned through trial and error.

Terrain deformation adds depth

The 2026 edition introduces dynamic terrain deformation, where repeated passes create ruts that change the track’s surface and require more varied route choices. This evolution encourages players to observe the track and adapt their strategies rather than follow the same path repeatedly.

Visual improvements and technical limitations

The game uses Unreal Engine 5, resulting in better visuals such as dirt projections and realistic lighting. However, the presentation of the track edges and the overall atmosphere remain minimal. Performance on PS5 Pro is mostly smooth at 60 frames per second, but minor drops occur during intense scenarios.

Limited AI behavior and game modes

The AI opponents lack consistency and depth, often reacting unpredictably or with unnatural movement. While the game offers various modes like Grand Prix and time trials, it lacks a comprehensive career system or progression over multiple seasons, which limits long-term engagement for some players.

Multiplayer and free-ride mode

The Compound, a free-ride area, allows players to practice without pressure, while multiplayer offers races between riders. However, these features do not fully compensate for the absence of a deeper solo progression system or a more immersive championship atmosphere.