Embark Studios is set to test a new gameplay mode in ARC Raiders that focuses on player versus environment (PvE) combat, allowing players to engage in matches without facing other players. This mode will enable players to concentrate on exploration, gathering resources, and battling the game’s artificial intelligence-controlled enemies, known as the ARC, while reducing the risk of losing valuable equipment. The test is scheduled from October 13 to October 20, and during this time, players will have the option to select PvE matchmaking when starting a match. Once selected, player-versus-player (PvP) confrontations will be disabled.
According to Embark Studios, this new format will not apply to all game content. Specific expeditions, such as the Night Raids and the upcoming Frigate, will retain PvP elements. The studio noted that the game already includes a behavioral matchmaking system, and the test aims to gather community feedback. Based on this feedback, the PvE matchmaking option could become a more permanent feature in ARC Raiders.
The test was initiated in response to player requests, as analysis shows that 37% of cooperative friendly players, 27% of mixed players, and 34% of pure PvP players make up the player base. More than 70% of friendly players and even 40% of PvP players want fewer hostile encounters. Additionally, 51% of players surveyed expressed interest in a dedicated PvE option. Some tensions exist, as friendly players often avoid PvP entirely, and frustrations over certain gameplay mechanics, such as ratting (targeting non-hostile players) and camping (staying in one place to ambush others), have been noted.
In a blog post, Embark Studios mentioned that they originally envisioned a cooperative PvE game with loot obtained in raids but faced significant challenges. They ultimately decided to create the high-tension extraction PvPvE experience that ARC Raiders is known for today. However, after the game's launch, they were surprised to find that not only fans of extraction shooters but also a diverse audience had found unique ways to enjoy the game's universe. The studio now aims to test the PvE mode, allowing players to team up with others who share similar interests, with friendly fire disabled. Certain locations, including the Night Raids and the upcoming Frigate, will remain PvP. The goal of the test is to provide an alternative to PvP encounters, not to make PvE more difficult or to introduce a new progression system. The studio plans to review player feedback after the test and consider their expectations regarding this feature.
Embark Studios to Test Exclusive PvE Mode in ARC Raiders
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