FURYU CORPORATION has announced the release of ANOMALITH for the Nintendo Switch 2 on October 29, 2026. This survival horror action game immerses players in a fictional Japan invaded by mysterious creatures called "anomalies," distorted spaces, and inexplicable phenomena. A free demo is now available on the Nintendo eShop for the Switch 2, allowing players to explore the game’s opening. However, it is important to note that saves made in the demo cannot be transferred to the full version.
The story is set in a Japan suddenly affected by the appearance of spatial anomaly zones known as "Otherworlds." These phenomena have no known origin and defy the laws of physics, posing a serious threat to humanity. The Japanese government has established the "Danger Zone Countermeasures Office" to address this issue, but its efforts have been largely ineffective. The player assumes the role of Reona Minazuki, a 17-year-old girl who awakens after ten years of sleep within an anomaly called the "Sarcophogus." With a unique sensitivity to Otherworlds, she joins government forces to investigate these phenomena and search for a missing friend in one of these zones.
ANOMALITH is a third-person survival horror game that combines exploration, inventory management, and combat. The gameplay alternates between investigation phases in liminal spaces—areas where gravity reverses, corridors twist, or streets multiply infinitely—and confrontations with hostile creatures called "Anomalies." These enemies act unpredictably and aggressively, requiring the player to adapt their strategy in real time. Defeated opponents can be finished off with melee attacks, adding a tactical layer to combat. Managing ammunition and collected items is crucial, as each decision directly impacts the character's survival.
A key feature of the game is the "Demi-Humanization System," which allows Reona to gain and improve active and passive abilities by interacting with anomalies. These powers, totaling twelve, offer a range of advantages, from combat support to game-changing effects. The progression system centers around a base where the player can customize their equipment, review investigation reports, and unlock upgrades. Over 200 investigation reports are available, detailing the behavior and mysteries of anomalies, as well as foreign objects, providing deeper insight into the world's threats.
Customization plays a significant role in ANOMALITH. Weapons, artifacts, and attire can be modified to suit different combat styles. More than 300 pieces of equipment are available to customize the nine parts of Reona's outfit, affecting her statistics without changing her appearance. This flexibility allows players to tailor their experience to their preferences, whether for optimal performance or aesthetic enjoyment.
The game's universe is inspired by a retro aesthetic reminiscent of Japan’s Showa era, combined with elements of liminal spaces—intermediate areas that blur the boundaries between reality and illusion. The oppressive atmosphere and deformed environments create a constant sense of tension, reinforced by a soundtrack composed by Yuka Kitamura, known for her work on franchises such as Elden Ring, Sekiro, Bloodborne, and Dark Souls III. The scenario is supervised by Romeo Tanaka, a writer of Stella of the End and Humanity Has Declined, while the character design is handled by MON, a regular collaborator of Nisio Isin on the Legends series.
ANOMALITH is developed by Winning Entertainment Group, formerly known as Natsume Atari, and published by FURYU CORPORATION. The game will be released simultaneously on PlayStation 5, Nintendo Switch 2, and PC via Steam on October 29, 2026.
ANOMALITH Survival Horror Game to Launch on Multiple Platforms in October 2026
AI-rewritten from original reportingHow it works
anomaliessurvival-horrornintendo-switch-2furyu-corporationshowa-era



