<CRISIS CORE –FINAL FANTASY VII– REUNION> has been released on Nintendo Switch 2, nearly four years after its initial launch on other platforms. This remastered version of the action-RPG, first released in 2008 on PSP in Europe, follows Zack Fair, a second-class SOLDAT whose fate changes when he uncovers the dark secrets hidden in the Shinra laboratories. With Revelation, the next installment in the series, set to release in 2027, this port provides a timely opportunity to complete the saga on the hybrid console. The game is available exclusively through the eShop on Nintendo Switch 2. It was previously released on the original Nintendo Switch in 2022. The story unfolds in a dozen relatively linear chapters, often moving through confined spaces and monster-filled corridors until a boss battle that concludes each section. This structure, inherited from the PSP version, is noticeable but contributes to a rhythmic and engaging narrative. Players take on the role of Zack Fair, a young SOLDAT full of ambition who dreams of becoming a hero like his idol, Sephiroth. Under the guidance of his mentor, Angeal, he advances in the ranks of the Shinra by completing various missions. However, the façade crumbles, revealing the terrible truths about the company's experiments. Accompanied by Sephiroth and confronted with the betrayal of Genesis, Zack must choose his side to protect the world from an imminent threat. The game stands out from other Final Fantasy titles with its solo combat system. Armed with a legendary sword that evolves throughout the adventure, players fight enemies by striking, dodging, and parrying, while using magic and skills via the famous materia. Up to six materia can be equipped, offering a wide range of spells and abilities. The OCN – Onde Cérébrale Numérique – is a signature feature of the game. This "jackpot" system displays a roulette in the top left of the screen, featuring character faces and numbers from 1 to 7. Depending on the result, various effects are triggered: 111 grants temporary invincibility, 444 makes skills free in battle until the end, and 777 levels up Zack. This mechanic adds unpredictability, though it can make some battles frustrating or too simple depending on luck. The OCN also allows for triggering Zack's memories, invocations (such as Bahamut, Odin, Ifrit, Pampa, and Chocobo), and transcendence or Genesis techniques. As players progress, they unlock new abilities, some tied to the main story, others requiring the completion of side missions. The fusion of materia is another key system. By accumulating PS during battles, players can combine two materia to create a more powerful one or add items and mako stones to improve their stats. The game offers two graphical modes: a Performance mode that prioritizes fluidity with a target of 60 frames per second, and a Graphics mode that focuses on visual fidelity, running at 30 fps. Performance mode ensures immediate responsiveness, making battles more enjoyable, while Graphics mode brings the visuals closer to the PS5 and Xbox Series versions, with improved reflections, effects, and textures. Loading times have been significantly reduced compared to the original Switch version. It goes from about 22 seconds to reach the title screen on Switch 1 to only 12 seconds on Switch 2, and the loading of a save file drops from 9-10 seconds to 3-4 seconds. These improvements make the experience much smoother, especially for a game often played in short sessions. The real joy lies in the ability to play on the go. Finding Zack in his bed, on the train, or while traveling brings back the spirit of the original game on PSP. This sense of freedom, which was the charm of the 2008 version, is finally back. The soundtrack of Crisis Core Reunion remains a masterpiece. The original compositions have been carefully rearranged, and some iconic themes still give as much thrill. The English dubbing is impeccable, carried out by committed actors who give life to Zack and the other characters with conviction. However, the absence of French dubbing may disappoint some players, but the subtitles are there to compensate. Visually, this port marks a real step forward compared to the Switch 1 version. The character models have been reworked, the textures are sharper, and the lighting benefits from notable improvements. We are still a step below the PS5 version, especially in docked mode, but the result remains very convincing for a hybrid console. The character design, already excellent at the time, benefits from this upgrade to shine even more. The cutscenes, numerous and spectacular, retain their emotional impact intact. The environments, although sometimes repetitive due to the structure inherited from the PSP, benefit from a solid artistic direction that compensates for their lack of scale. Finishing the main story of Crisis Core Reunion takes about ten hours focusing on the chapters. However, the game is full of optional content: over 300 missions accessible from save points, allowing players to unlock additional equipment slots and materia, as well as new invocations. To complete everything 100%, players will need to double, or even triple, that time. These side missions, although sometimes repetitive, offer a good way to level up and test different materia combinations. Some are unlocked by talking to NPCs, others as players progress. Mini-games are scattered throughout the adventure: guessing the number of children passing by, collecting materia as quickly as possible, creating a perfume, or uncovering spies from Wutai. These welcome distractions break the monotony of battles. If Crisis Core Reunion on Switch 2 is technically the best way to experience the game on Nintendo, it raises a legitimate controversy. Square Enix has chosen to offer no update patches since the Switch 1 version. Saves are not transferable, and players have to buy the game at full price (around 40 euros) to enjoy the improvements. This decision is difficult to swallow, especially since the Switch 1 version is often found for less than 10 euros on sale. We are thus left with two identical icons on the Switch 2 home screen, without even a distinct tag to differentiate them. For newcomers, the calculation is simple: this version is clearly worth it. For those who already own the game on Switch 1, the decision is more bitter, unless the desire to replay Zack's adventure becomes too pressing.