Creative adjustments in Cyberpunk Edgerunners

The animated series Cyberpunk Edgerunners introduced ideas that did not align with the existing lore of the Cyberpunk 2077 universe, prompting CD Projekt RED to make changes to ensure consistency. The studio had to revise some creative directions, especially those involving the depiction of Night City, a major setting in the Cyberpunk 2077 world.

Collaboration and conflict in development

During a recent stream by CD Projekt RED, Bartosz Sztybor, the creator of Cyberpunk Edgerunners, and Saya Elder, the executive producer, discussed the development process. They revealed that Studio TRIGGER, the animation studio behind the series, proposed ideas that sometimes clashed with the established lore of the Cyberpunk 2077 universe.

Rejected ideas and lore consistency

One of the ideas proposed by Studio TRIGGER was the destruction of Night City and Arasaka, a major corporation in the Cyberpunk 2077 universe. This concept was repeatedly rejected because it contradicted the existing lore, which portrays Night City as a persistent and evolving metropolis.

Future plans and creative challenges

Sztybor mentioned that a third season of Cyberpunk Edgerunners would require both a compelling story and a skilled director. He estimated it could be up to three years before such a season is produced, indicating the high standards and creative challenges involved in continuing the series.

Potential new setting for Cyberpunk 2

Rumors suggest that a sequel to Cyberpunk 2077, titled Cyberpunk 2, may not take place in Night City. If true, this could provide Studio TRIGGER with a new setting to explore creative ideas, potentially offering more flexibility in storytelling and world-building.