Xbox has acquired Hideo Kojima's new game, Physint, after Kojima's previous partnership with PlayStation ended. The game has become a topic of discussion, particularly regarding its budget, which has sparked interest and speculation among journalists and industry insiders. Christopher Dring, a journalist from The Game Business, mentioned on his podcast that the budget for Physint could be around 400 million dollars. However, he later clarified that this figure was a rumor and not an official number. Jason Schreier, a journalist from Bloomberg, stated that he does not know the exact budget for Physint, but according to his sources, Xbox signed an agreement with Kojima Productions for a budget "significantly less" than the rumored 400 million dollars. Jez Corden, editor-in-chief of Windows Central, suggested that the 400 million dollar figure might be what Sony and PlayStation had planned before they canceled the agreement. According to Corden, the agreement signed by Xbox with Kojima Productions includes not only the game but also the rights to adapt Physint into a film and a series, as well as better development conditions for OD, another project from Hideo Kojima at Xbox. Neither Xbox nor Kojima Productions have provided an official figure for the budget of Physint. The exact budget that PlayStation had planned for Physint remains unclear, but according to several credible sources, it seems that Xbox is paying significantly less than the 400 million dollars mentioned. The form that Physint will take and the scale of its ambitions remain to be determined. As the game moves forward, more details about its development and vision are expected to emerge.