Blizzard Entertainment, the developer behind the popular online role-playing game World of Warcraft, announced on September 23 that it will be improving the weather system in the beta version of its upcoming project, World of Warcraft: Forever. This enhancement aims to make the game world feel more immersive by reintroducing dynamic weather effects in select areas. The change comes in response to player feedback, who have long requested the return of weather systems that were once a key part of the game. Dynamic weather effects were first introduced in World of Warcraft in 2006 with patch 1.10. These effects included rain, snow, and sandstorms that appeared randomly in 11 of the game's 40 zones. For example, players might encounter snowstorms in the mountainous region of Dun Morogh or rain in the forest of Strangleronce. However, these weather events were not guaranteed to occur every time players visited these areas, and over the years, the effects have become less frequent in the current version of the game. To showcase the upcoming changes, Blizzard shared a short video on the World of Warcraft: Forever subreddit, depicting a rainy day in Elwynn Forest. The video showed heavy rain and fog, making the environment feel more atmospheric and challenging to navigate. While Blizzard has not yet specified which areas will receive the enhanced weather effects or whether snow or sandstorms will be included, more details are expected in the next beta update's patch notes, as reported by PC Gamer. World of Warcraft: Forever is a new, standalone project from Blizzard, distinct from both the current World of Warcraft and the World of Warcraft Classic version. It is based on the original 2004 game but includes new stories, experiences, and updates. The game is currently in beta and is set to launch on November 5, 2026, in France. The project aims to enhance the game's atmosphere, with chief designer Tim Jones emphasizing that the world itself should be a central character. This includes improvements to lighting, visual effects, and weather, all while preserving the game's visual identity.