Resident Evil Code: Veronica's impact on the series

Resident Evil Code: Veronica, a 2000 Dreamcast game, is viewed by former Capcom executive Miguel Corti as the starting point of the series' decline. Corti argues that the game's attempt to include numerous locations and plots within the technical limits of the Dreamcast disc influenced later entries, leading to a more action-focused approach.

Game's reception and criticism

At its release, Code: Veronica was praised for its graphics and the shift to 3D environments. However, it faced criticism for its rigid movement, imprecise controls, and a less intense atmosphere compared to earlier games. Corti cited the opening scene as an example of what he sees as a parody of action movies, lacking horror elements.

Resident Evil 4's balance

Resident Evil 4, released in 2005, maintained a balance between action and horror, according to Corti. He notes that this balance was not preserved in later games. While he acknowledges Code: Veronica's negative impact, he admits the debate over its role in the series' shift remains unresolved.

Remake announcement and platforms

Capcom has announced a remake of Code: Veronica, set for release in 2027 on multiple platforms including PS5, Xbox Series X|S, Nintendo Switch 2, and PC. The announcement was made at the Summer Game Fest 2026, signaling a potential revival of the original game's legacy.