The latest expansion for Total War: Warhammer III, called Lords of the End Times, was released on September 24, 2026. It adds new legendary lords, units, and campaign mechanics to the strategy game. The DLC includes characters like Nagash, the Supreme Lord of the Undead, Boris Todbringer for the Empire, the Glottkin for the Chaos Warriors, and Thanquol for the Skavens. It also features a free update that includes Neferata, a rework of the Vampire Counts, and Archaon, along with new endgame scenarios. Buying any of the four lords in the DLC grants access to the Immortal Empires campaign without needing the base game.
Boris Todbringer has been a character in the Total War: Warhammer series for some time, but now players can control him with a new design and gameplay path for the Empire. His gameplay focuses on defending the Empire from enemies, building support for the Grand Temple of Ulric, and unlocking special bonuses and units. New units include the Wolf-kin, warriors of Ulric, and the Teutogen Guard, as well as the Celestial Hurricanum, a magical cart that launches destructive comets.
The Glottkin, who are the Lords of Nurgle for the Chaos Warriors, introduce mechanics focused on creating Nurgle corruption and collecting souls. These resources provide faction bonuses such as Grandfather's Blessings, Rituals of Decay, and Gardens of Corruption. The Glottkin come with four new legendary heroes, each with unique abilities and mounts. New units include the Putrid Blightkings, a giant Chaos beast with spines, and the Chaos Siege Giants.
Thanquol, a Skaven sorcerer, brings mechanics that involve secret plans to attack cities, steal resources, expand underground empires, or perform dark rituals. His main resource, Malepierre, is used to activate and modify these plans. Thanquol is accompanied by the Verminarque Skreech Verminking, a powerful legendary hero with teleportation abilities. New Skaven units include the Stormfiends, Pusbags, and the Warp-Doom Magma Cannon.
Nagash, the first necromancer and the most powerful of the undead, introduces the concept of Necropolises, which collect necromantic energy to build structures, recruit units, and raise troops. His faction includes the Vampire Counts, Tomb Kings, and Vampire Coast, with units such as the Khemric Titan and the Morghast Archai. The Black Pyramid serves as his starting colony and central hub for campaign progression.
The DLC also includes a rework of the Vampire Counts, featuring Neferata as a new lord. Neferata's campaign involves espionage and influence through the Web of Power mechanism, allowing actions against enemy targets. The Vampire Counts have been redesigned with new recruitment mechanics involving blood as a currency, and a new confederation system similar to Nagash's. While the expansion adds significant new content, some players have found aspects like siege battles frustrating and have criticized the DLC's price.
Total War: Warhammer III Expands with New Lords and Mechanics in Major DLC
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